Conception, Motion, 3D, Art Direction
The experience was thought as a celebration around a 3D sculpture of a generic assassin, where the users had to navigate and enter dedicated sections to claim each part of the statue.
The ultimate goal was to bring together the community of fans from across the entire video game series into one unified space, celebrating the franchise's 15-year history.
With the experience the fans will be able mark their gamertag for ever in this pantheon by claiming one of the hundred thousand piece available
We're always looking for new ways to push the boundaries of creativity, and we're excited to see what we can accomplish together.